The Grand Duchy of Karameikos: The Shearing (Life, Death, and the Future of the Kingdom)
Torim Sephenain, level 1 Eladrin, Warlord Warlord: Combat Leader Commanding Presence: Tactical Presence
FINAL ABILITY SCORES Str 16, Con 13, Dex 12, Int 18, Wis 9, Cha 10.
STARTING ABILITY SCORES Str 16, Con 13, Dex 10, Int 16, Wis 9, Cha 10.
AC: 17 Fort: 14 Reflex: 14 Will: 12 HP: 25 Surges: 8 Surge Value: 6
TRAINED SKILLS Stealth +5, Endurance +5, Diplomacy +5, Athletics +7, History +11, Arcana +11
UNTRAINED SKILLS Acrobatics, Bluff, Dungeoneering -1, Heal -1, Insight -1, Intimidate, Nature -1, Perception -1, Religion +4, Streetwise, Thievery
FEATS Level 1: Arcane Initiate
POWERS Arcane Initiate: Scorching Burst Warlord at-will 1: Wolf Pack Tactics Warlord at-will 1: Commander’s Strike Warlord encounter 1: Nimble Footwork Warlord daily 1: White Raven Onslaught
ITEMS Adventurer’s Kit, Hide Armor, Longspear, Longbow, Arrows (30), Flask (empty)
Torim looks the classic Eladrin, tall dressed in armor colored in Emerald greens and sapphire Blues. Torim is a decider and is quick to act in the face of danger, however this doesn’t mean that he doesn’t plan ahead, his exceptional intelligence and military training give him the ability to think on his feet and plan even as he acts.
Like most Eladrin Torim grew up in a forest city somewhere between the mortal world and the Feywild, however when Torim was just a child the spellplauge struck the world and dealt a chaotic blow against the city of Torim’s birth. Now homeless and parentless Torim was taken in by a family friend and fellow survivor, Hain Silverspear, who ran a small battle school before the spell plauge. Hain started early training Torim in the ways of the Eladrin fighting class and was overjoyed by his pupils quick mastery of strategy and tactics. For the next 60 years Torim was raised and trained by Hain, until for reasons unknown to any but himself and Hain, Torim left his master and set out on his own as a traveling Mercenary.
Like most Eladrin Torim uses a mix of magic and metal, he moves in and out of Melee striking with his Longspear and harrowing hard to reach opponents with his Longbow and magic.